Tag Archives: persistence
Update – Let Us Recap!
So I was thinking recently, and by the way I’m watching Thor 2 whilst writing this so if it’s ramble-y is due to awesomeness. I thought it might be a good idea to have a weekly recap with links to … Continue reading
Posted in Update
Tagged 2d, 5, action, Activision, adventure, ambiance, ambition, animal, anthology, anti-hero, apocalypse, atemporal, automation, beat 'em up, beautiful, blues, books, brandon morgan, caine, cave, chivalrous, civility, comic, conform, convict, dark, deadpool, derek yu, design, despair, dictator, doom, dredd, dungeon crawl, evil, exploration, exposition, fighter, fighting, first, first person, gamer, gamers, government, grand, hell, Hero, high moon, highlight, highschool, honourable, improve, improvement, indie, jobs, light, like, limasse, Limasse Five, live, minimalist, mossmouth, motivate, motivation, motivational, mysterious, naissance, nature, online, patricia dallio, pauline oliveros, pc, persistance, persistence, person, Pi, platform, platformer, poem, poetry, politician, primitive, prompts, publishing, puzzle, real time, reddit, rhyme, rhyming, rhythm, riddick, Riddick & Dredd, rogue, roguelike, spelunk, spelunker, spelunky, story, stream, streaming, streams, stress, structure, studio, succeed, success, sucess, The Convict, thierry zaboitzeff, treasure, twitch, Twitch.TV, UDK, unreal, unreal engine 3, Update, upset, willza, willza99, wrath, writing, xsplit, youtube, zombie
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Persistance & Improvement
So a couple days back at around 4AM, I started writing something that had been floating around in my head. Now I’ve already shared this on Reddit and it got absolutely kicked to shit, part of this is – and … Continue reading
Posted in Shorts
Tagged improve, improvement, motivate, motivation, motivational, persistance, persistence, Pi, succeed, success, sucess
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